Boss & Encounter Guides
Phase-by-phase breakdowns for every major fight.
Attack timings, safe DPS windows, gear checks and a written "if you die to X, do Y" section. Free to read, no gated tiers.
RPG & Dungeon-Crawler Coverage
Boss walkthroughs, build theorycraft and no-hype reviews for RPG and roguelike players — written in Melbourne, updated every week for the Australian gaming community.
Editorial desk: +61 3 9654 7308
Trusted by players grinding these worlds
A note from the founder
I started RuneDungeonLegends in 2021 from a share-house in Carlton, tired of walkthroughs that were either padded for ad revenue or written by people who'd clearly never cleared the final floor. Every guide here comes from a save file I actually played to the end.
We publish three long-form pieces a week: a boss breakdown, a build deep-dive, and one honest review with a plain verdict — no scores inflated for review copies. If a game respects your time, we say so. If it doesn't, we say that too.
— Callum R., Founder & Lead Editor, Melbourne
What we cover
Hover a card to see how we approach each one.
Phase-by-phase breakdowns for every major fight.
Attack timings, safe DPS windows, gear checks and a written "if you die to X, do Y" section. Free to read, no gated tiers.
Tested loadouts, not spreadsheet guesswork.
Each build ships with a levelling order, budget and endgame variant, plus real damage numbers from our own runs so you know it holds up.
A plain verdict you can trust with your hours.
We disclose review copies, log our total playtime and give a one-line "buy / wait / skip" call. No inflated scores, ever.
From the archive
Scroll sideways through moments captured while writing this month's guides.
Questions
Yes. Every guide, build and review is free with no paywall or member-only floors. The optional newsletter is free too — it just tells you when new pieces go live. We keep the lights on with a couple of clearly-labelled sponsor spots, never gated content.
Three long-form articles every week — typically Tuesday, Thursday and Saturday mornings AEST. Boss guides go up first, followed by a build deep-dive, then the weekend review. Breaking patch notes get a same-day update when a game we cover ships a major balance change.
PC is our primary platform, but every boss guide notes control and timing differences for PlayStation, Xbox and Switch where they matter. If a fight is meaningfully harder on controller, we flag it and suggest a remap.
Absolutely — that's how half our coverage gets picked. Use the contact form below or email us directly. We read every request and prioritise games with an active Australian player base or a tricky wall people keep getting stuck on.
We accept review copies but never paid verdicts. Any sponsorship is disclosed at the top of the article, and a sponsor can never change our score or our buy/wait/skip call. If a studio asks for edits to the conclusion, we decline the deal.
No questions match your search.
Get in touch
Newsletter sign-ups, guide requests and review-copy enquiries all land in the same inbox. We reply within two business days.